#include "StdAfx.h"
#include "ProjectManager.h"
#include "Framework\ProjectManager.h"
#include "Framework\GameInfo.h"

namespace CasaEngineWrapper 
{

	ProjectManager::ProjectManager()
	{
		m_pProjectManager = &CasaEngine::GameInfo::Instance().GetProjectManager();
	}

	/*ProjectManager::~ProjectManager()
	{
		//ProjectManager_Delete(m_pProjectManager);
	}

	ProjectManager::!ProjectManager()
	{
		//ProjectManager_Delete(m_pProjectManager);
	}*/

} // namespace CasaEngineWrapper 
